
Gearbox
A solo-dev entry for the Very Serious Juniper Dev Game Jam
An Xbox-style control pad is recommended, but the game is entirely playable on keyboard (and optional mouse for the menus). Other controller styles work too but the input prompts assume Xbox button placement, so if you're playing with a Switch controller then A means B and X means Y and so on, sorry. (I truly have no idea what happens if you're using an alternative keyboard layout.)
I used external assets for the controller input icons (from https://kenney.nl/assets of course), a font from Google Fonts, "The Cannery" by Kevin MacLeod (CC-BY), and (parts of) the following free sounds from Pixaby: Motor Landing Balloon Grunt A Grunt B Squeak and Clang.
| Updated | 1 day ago |
| Published | 4 days ago |
| Status | In development |
| Platforms | HTML5, Windows, Linux |
| Author | Andrew |
| Genre | Platformer |
| Made with | Godot |
| Average session | A few minutes |
| Inputs | Keyboard, Gamepad (any) |
| Content | No generative AI was used |





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